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十字军之王3秘籍大全 控制台指令代码汇总

DbG耐玩游戏网

clear清除控制台输入历史。无clearDbG耐玩游戏网

effect执行effect代码文件。(译:详情查看游戏的effect文件夹里的内容)[effect代码]effect testDbG耐玩游戏网

faction_spawn创建新[派系种类]如果有国家允许创建。[派系种类]faction_spawn peasant_factionDbG耐玩游戏网

generate_cadet_coa随机生成新玩家家族纹章。无generate_cadet_coaDbG耐玩游戏网

help打印[命令]的说明,如果没有参数将打印所有控制台命令。[命令]help helpDbG耐玩游戏网

DbG耐玩游戏网

instamove军队只需一天移动到目标地。无instamoveDbG耐玩游戏网

map_editor开启地图编辑器。无map_editorDbG耐玩游戏网

nomenAI角色会拒绝所有提议,再次输入以取消。无nomenDbG耐玩游戏网

observe进入观察者模式。无observeDbG耐玩游戏网

play改变玩家角色到[角色id].[角色id]play 1234DbG耐玩游戏网

portrait_editor开启头像编辑器。无portrait_editorDbG耐玩游戏网

run执行[文件名称]中的所有命令. 文件必须放在Documents/Paradox Interactive/Crusader Kings III.无run test.iniDbG耐玩游戏网

set_is_ai允许AI控制[角色id].[角色id]set_is_ai 1234DbG耐玩游戏网

set_is_player禁止AI控制[角色id].[角色id]set_is_player 1234DbG耐玩游戏网

yesmenAI角色会接受所有提议,再次输入以取消。无yesmenDbG耐玩游戏网

tutorial.enable [gamestate/global/all (default: global)] - Enable the tutorial开启教程DbG耐玩游戏网

tutorial.disable [gamestate/global/all (default: global)] - Disable the tutorial关闭教程DbG耐玩游戏网

tutorial.debugwindow - Shows the tutorial debug window显示教程调试窗口DbG耐玩游戏网

event [eventid] [character] - Trigger an event for a character为角色触发事件DbG耐玩游戏网

debug_event [eventid] [character] - Trigger an event for a character. It will also print the event trigger, which can however cause some false positive error logs.为角色触发事件。此选项还会显示事件触发器,但是可能会导致误报错误日志。DbG耐玩游戏网

test_event [eventid] [character] - Evaluate if an event can be triggered for a character. It will also print the event trigger to the console, which can however cause some false positive error logs.评估是否可以为角色触发事件。此选项还会将事件触发器传至控制台,但是可能会导致误报错误日志。DbG耐玩游戏网

discover_innovation(add_innovation) - Discover an innovation for a character's culture探索角色文化的创新DbG耐玩游戏网

discover_fascination(add_fascination) [character (optional)] - Discover the innovation that is the current fascination for a character's culture探索当前对角色文化着迷的创新DbG耐玩游戏网

join_era(unlock_era) [era] [character (optional)] - Join a certain era (and all previous ones)加入一个时代(以及之前的所有时代)DbG耐玩游戏网

discover_era [era (optional, default is current era)] [character (optional)] - Discover all innovations of a certain era (and the era itself)发现一个时代(以及时代本身)的所有创新DbG耐玩游戏网

discover_all_eras [character (optional)] - Discover all eras and all innovations探索所有时代和所有创新DbG耐玩游戏网

set_faith [faith] [character (optional)] - Sets the faith of a character设定角色的信仰DbG耐玩游戏网

dynasty_prestige [amount (optional, default: 1000)] [dynasty ID (optional, default: player dynasty)] - Adds prestige to the given dynasty在所处的朝代中提升声望DbG耐玩游戏网

gain_all_dynasty_perks [character (optional)] - Gives a dynasty (currently played character's dynasty by default) all perks赋予王朝所有特权(默认为当前所扮演角色的王朝)DbG耐玩游戏网

log_missing_game_concept_loc - Logs all game concepts that have not had their loc key defined记录所有尚未定义loc键的游戏概念DbG耐玩游戏网

kill(die) [character (optional)] - Kill a character (currently played character by default)杀死一名角色(默认为当前扮演角色)DbG耐玩游戏网

gain_all_perks [character (optional)] - Gives a character (currently played character by default) all perks赋予一名角色所有特权(默认为当前扮演角色)DbG耐玩游戏网

add_perk [perk] [character(optional)[- Gives a character (currently played character by default) a specific perk赋予一名角色一项特权(默认为当前扮演角色)DbG耐玩游戏网

instant_birth - Toggles if children should be born instantly or as normal开/关是否要立即或正常生育子女DbG耐玩游戏网

AI.declare_war [character(optional)] - Causes the AI to declare a war (according to normal weighting), bypassing all pacing checks and the like使AI宣战(根据正常权重),绕过所有步调检查等DbG耐玩游戏网

generate_cadet_coa [character (optional)] - Generate a CoA for this character as if they were a cadet of their dynasty为此角色生成一个CoA,将其视为王朝替补DbG耐玩游戏网

add_doctrine [doctrine] [faith(optional)] - Adds a given doctrine to a faith在一种信仰中加入一项教义DbG耐玩游戏网

remove_doctrine [doctrine] [faith(optional)] - Removes a given doctrine from a faith从一种信仰中移除一项教义DbG耐玩游戏网

add_realm_law [law] [character(optional)] - Adds a realm law增加一项领域法DbG耐玩游戏网

add_realm_law_skip_effects [law] [character(optional)] - Adds a realm law, skips the cost and the pass effect, and the (r)括号删掉evoke effects of the current law增加一项领域法,跳过成本和效果,以及当前法律的废除效果DbG耐玩游戏网

set_culture [culture] [character(optional)] - Sets the culture of a character设定角色的文化DbG耐玩游戏网

change_fervor [amount(optional)] [faith(optional)] - Changes the fervor of a faith改变信仰的热情DbG耐玩游戏网

add_secret [type] [target(optional)] [character(optional)] - Gives a character (currently played character by default) a specific secret向角色透露一项机密(默认为当前扮演角色)DbG耐玩游戏网

change_development_level [amount] [province_id(optional)] - Changes the development level of a county, defaults to capital更改一个县的发展水平,默认为首都DbG耐玩游戏网

faction_spawn [faction_type] - Spawns a faction of the specified type产生指定类型的派系DbG耐玩游戏网

faction_discontent [faction_type] [discontent_value]- Sets discontent of the first faction of the specified type设置指定类型的首个派系的不满DbG耐玩游戏网

faction_demand [faction_type] - The first faction of the specified type sends its demand指定类型的首个派系发出其需求DbG耐玩游戏网

dump_pool_stats - Dump statistics about the pool to 'logs/pool_stats.csv'将该池有关的统计信息转存至'logs/pool_stats.csv'DbG耐玩游戏网

dump_character_creation_stats - Dump statistics about the pool to 'logs/character_creation_stats.csv'将该池有关的统计信息转存至'logs/character_creation_stats.csv'DbG耐玩游戏网

fast_tick - Faster ticking (lower frame rate)每天加快(帧率降低)DbG耐玩游戏网

instamove(quickmove) - units move one province each day一个省的单位移动DbG耐玩游戏网

supress_messages - Toggle if all messages (toasts/(n)括号删掉otifications) should be suppressed开/关是否要屏蔽所有消息(提示/通知)DbG耐玩游戏网

force_save_compression - Toggle if saves should be compressed开/关是否要压缩存档DbG耐玩游戏网

dump_bookmark_portraits - Writes portrait data for all bookmark characters at current date为当前日期的所有书签字符写入人像数据DbG耐玩游戏网

print_ai_timings - Prints profiling data about ai显示关于ai的分析数据DbG耐玩游戏网

Portrait.ClearCache - Clears the portrait cache. Forces all portraits to refresh清除人像缓存。强制所有人像刷新DbG耐玩游戏网

portrait_editor(pe) - Open the portrait editor打开人像编辑器DbG耐玩游戏网

spawnentity [entity name] [state (optional)]- Spawns specified entity at cursor position在光标位置生成指定实体DbG耐玩游戏网

clearspawnedentities - Clears entities spawned with spawnentity command清除使用spawnentity命令生成的实体DbG耐玩游戏网

MapObjects.GenerateGameLocators [type] ]filename (optional)] - Generates locators for the game's map objects为游戏的地图对象生成定位器DbG耐玩游戏网

MapObjects.Debug - Prints out map object debug information显示地图对象调试信息DbG耐玩游戏网

Camera.Debug - Prints out camera debug information显示相机调试信息DbG耐玩游戏网

Camera.Save - Save camera position保存相机位置DbG耐玩游戏网

Camera.Load - Load camera position加载相机位置DbG耐玩游戏网

Map.SavePNG [map mode] [file name] [yes/no Should render flat (optional)] - Save a png of the map with a specific color mode使用特定的颜色模式保存地图的pngDbG耐玩游戏网

Adjacencies.Rebuild - Rebuild all adjacencies重建所有邻接关系DbG耐玩游戏网

spawnline [line name] [start position 'x,y,z' (no spaces)] [end position x,y,z (no spaces)]> - Spawns specified line between 2 positions在2个位置之间生成指定的行DbG耐玩游戏网

clearlines - Clear lines清除行DbG耐玩游戏网

SplineNetwork.GenerateAssets - Undefined未定义DbG耐玩游戏网

shader_debug - Undefined未定义DbG耐玩游戏网

compoundnodeeditor - Compound Node Editor复合节点编辑器DbG耐玩游戏网

particleeditor - Particle Node Editor粒子节点编辑器DbG耐玩游戏网

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